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- on exitFrame
- global gInit
- if the movieRate of sprite 4 = 1 then
- go(the frame)
- else
- set the movieRate of sprite 4 to 0
- set gInit to 1
- updateStage()
- updateStage()
- go(the frame + 1)
- end if
- end
-
- on mouseUp
- global gInit
- set the movieRate of sprite 4 to 0
- set gInit to 1
- updateStage()
- updateStage()
- go(the frame + 1)
- end
-